I’m just back from a busy three days at PAX Aus 2026, where I went to help demo Beyond These Stars in the CODE NA game zone, and take part in the very fun Games Writing Challenge panel.
It was three hectic days of demos, interviews and elevator pitches, in which I ate too many doughnuts, saw dozens of Dungeon Crawler Carl’s, met loads of very cool Kiwi and Aussie game devs, and talked to happy game fans until my throat hurt.

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